

I had been scoping out how to do the kill in the coolest way for a bit, by sending the guy down into the pigs below (thus sending him to his nightmare death). Was first dressed as a guard, and there are way too many guards, so had to frantically run around and awkwardly cheese the suspicion system to avoid getting an alert (how dumb is it wearing a disguise, which would be something you'd do to blend in, and then having to duck in plain sight and hide so a guy isn't looking at you? so that isn't suspicious game? fucking stupid). The disguise suspicion does increase the use of the other stealth systems in the game and those are certainly improved (the ability to take cover, distractions, vents, ledges, etc) but at the cost of sacrificing "Hitman" and the most appealing part of the game, I'd have to think to any audience, in the accidental and over the top kills.įor example, I just did the mine testing mission in the factory. I have been trying to understand the ultimate vision behind the checkpoint system and the disguise suspicion system and I really can't figure it out. It's a fun game, but the way the use the checkpoints is just disappointing to the point of being a reason to stop playing the game. The horrible checkpoint locations + the new disguise system disincentives you from trying new things or constantly restarting to get a fully stealthy play through, to the point where you just want to fucking kill everyone on the map, take the huge point hit, and then move on. The checkpoint vs quicksave is a valid discussion, but that is not the issue here.

On certain missions, the checkpoint system is unacceptably punishing, to the point where it is almost easier to beat the map in one fell swoop then to try to use checkpoints. For better or worse I am extremely curious about this game I just hope that by the time I get around to playing it that the developer patched it enough to address the major issues people seems to not like about it. As a side note I just want to mention that I have not played the game but I will pick it up very soon because I enjoyed every Hitman game and became a massive fan of Blood Money. Do you think this is a case of the developer not having enough time to fully polish and get the kinks out or a gross oversight given how developer tendency to get "Tunnel vision" about the games they are developing? On the same notes, do you think the changes they made going from Blood Money work in the game's favor or against it. Continued abuse of our services will cause your IP address to be blocked indefinitely.Said: While reviewers and gamers are very divided about this game the main complaint that everyone seem to agree on is of the horribly designed checkpoint save system and how it works. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms.

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